© NeilsonJournals Publishing All Rights Reserved
NeilsonJournals Publishing
The Production Dice Game: An Active Learning Classroom Exercise and Spreadsheet Simulation
Elisabeth J. Umble and Michael Umble
Baylor University, USA
Volume 1 Issue 1: 2005, pp. 105-122; ABSTRACT
The basic production dice game is a powerful active learning exercise that has been extensively used in both undergraduate and graduate operations management classes as well as in numerous executive seminars and workshops. This paper goes beyond the basic model and demonstrates how eight additional models can be utilized to clearly illustrate the impact of dependency and variability on output and work-in-process inventory in balanced processes. Four additional models demonstrate the impact of dependency and variability in unbalanced processes and the importance of developing appropriate buffer and material release policies. This paper also illustrates how spreadsheet simulation can be used to reinforce the results generated in the classroom. The simulation results yield estimates of output and inventory for each model and clearly show the impact of dependency and variability on system performance.
The Americas + Rest of World
Currency:
Handling:
Delivery:
Currency:
Handling:
Delivery:
EURO €
(included)
Electonic
Currency:
Handling:
Delivery:
ORDER ARTICLE PERMISSIONS/REPRINTS/OFFPRINTS
To order permissions to include this article in textbooks, edited volumes, course booklets, online/digital course packs, etc., and/or to order multiple individual hard copies for classroom use, please contact the publishing editor Peter Neilson at pneilson@neilsonjournals.com. You may also pay online for digital copies using the secure online payment facility on the left menu.