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Escape: The Curse of the Temple - Using a Cooperative Adventure Game
to Highlight Leadership, Decision Making, Communication and Individual
Differences
Ian S. Mercer
Fairleigh Dickinson University, USA
David A. Tomczyk
Quinnipiac University, USA
R. Gabrielle Swab and John N. Harris
Georgia Southern University, USA
Volume 16: 2023, pp. 191-214; ABSTRACT
Modern board games are enjoying a renewed success. Despite this, their use as an
educational tool remains underdeveloped. This manuscript outlines the use of a commercially
available tabletop board game, Escape: The Curse of the Temple in management courses.
In Escape, participants must collect treasure and escape an ancient temple before it collapses,
trapping them forever. The cooperative nature of the game and the reward for team play
makes it ideal to highlight topics such as leadership, decision-making, communication, and
individual differences. We provide an overview of the game with our suggested uses in specific teaching scenarios,
along with suggested debriefing questions and sample student feedback.
Keywords: board games, cooperation, decision-making, student engagement, innovative teaching.