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Gamification in Employee Training in India
L. Gandhi
Shri Dharmasthala Manjunatheshwara Institute for Management Development (SDMIMD), India
Volume 12: 2019, pp. 121-146; ABSTRACT
Gamification, as the term entails, selectively uses processes that bring out trainees’ natural instincts for competition, accomplishment, self-expression and conclusion when faced with a real-life problem in the form of a game. Games can be aligned to organizational tasks and observing how trainees play these games can help HR managers gain insights into job related behaviors. In the developed world, gamification and its potential benefits are well established, but in emerging nations, less so. This paper presents gamification conducted as part of training programs in Southern India. Two games are presented along with surveys of participants feedback and pre- post-training findings.